20% off bookings - code "LetTheGamesBegin!"
Search
Close this search box.
Saberwars_Website_Logo

Saberwars Rules

  1. Excessive force will not be tolerated. The level of force you exert will be what you receive when duelling with others. If you are duelling someone younger or smaller than you, dial it down a bit. You are in control of how you play Saberwars and equally so you are responsible for your actions. So play responsibly!
  2. Warnings – You will be warned if we feel you are being unreasonable with those you are engaged in a duel with. This could lead to disqualification without a refund and potentially a ban from future events. 
  3. No Low Blows – Duelling should not involve any purposeful strikes towards the groin area. 
  4. Eye protection must be worn at all times during duelling and game modes. They may be removed during breaks. 
  5. Elimination Indication During Battle Royal game mode if you are “killed” you must raise you hand to indicate you are out to others.
  6. No Hard Stabs – If you beat your opponent in an engagement and see an opportunity for a stab attack, do so gently without force as it can be painful, even with plastic.  
  7. No Back Stabs – Stabbing to the back will not grant an elimination. Do not do it. You may receive a warning and disqualification without refund if you break this rule. During Battle Royal, if you wish to engage with someone that is facing the other way, use your words to alert them to your presence or gently tap them on them on the side with your saber to begin an engagement. This does not count as a point, it is a convenient way of alerting someone that may not hear you. 
  8. STOP! means stop! If you hear a whistle or a loud stop, stop what your doing and await further instructions. 

Saberwars Strike System

Below is our Strike System Game Banner. 

  1. Every player starts with 3 lives. 
  2. Below the numbers in Red with Green outlines are lives. 
  3. Hits to the limbs will loose you 1 live.
  4. Hits to the head or chest will loose you 2 lives.
  5. Lives only reset during Team Deathmatch Game Mode
  6. Numbers in White with Red outlines are Strike Points. These are used to practice duelling patterns and are there to help you work out combinations as well as to learn defence against combinations. 
Saberwars Game